A to Z Software Development Roles

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Software Development Roles: Skill Attributes Visualisation

This 3D scatter plot visualises various software development roles based on three key skill attributes:

  • Project Timeline (x-axis): Representing the spectrum from project start to project end.
  • Focus Orientation (y-axis): Spanning from people focused to technology focused roles.
  • Thinking Style (z-axis): Differentiating between operational thinking and strategic thinking.

Each marker represents a distinct role, with its position indicating the relative emphasis on each of these attributes. Use the chart to explore how different roles balance these skills. How one person in a 3D space could assume another role nearby in the space.

Click the "Reset Chart View" button to reset the chart to its default view.

Click the "Set Y and X Front View" button to set the chart to see Y on the left and X on the bottom.

Click the "Set Y and Z Front View" button to set the chart to see Y on the left and Z on the bottom.

Interacting with the 3D Scatter Plot:

Zoom:

  • Mouse Scroll: Scroll the mouse wheel up and down to zoom in and out.

Rotate:

  • Click and Drag: Click and drag on the plot to rotate it in any direction.
  • Right Click and Drag: Right-click and drag on the plot to pan it left, right, up, or down.

Reset Chart View:

  • Reset Button: Click the "Reset Chart View" button below the plot to reset the view to its default position (Y axis left, X axis bottom, and Z axis depth).

Explore:

  • Hover: Hover over a data point to see additional information about the role it represents.

"M" for Mobile Developer. Software Development Roles: A to Z

 A Mobile Developer is responsible for creating and maintaining applications for mobile devices, such as smartphones and tablets. Mobile Developers collaborate with designers, product managers, and other developers to deliver high-quality, user-friendly mobile applications.

Personal Story: One intriguing aspect of mobile development is the hidden requirements that suddenly appear from Apple or Google. To make your app available to customers, you must use Apple or Google-owned stores, which means complying with their constantly updated rules. Some recent requirements include: Ensuring the initial app download size is small. Allowing users to delete their accounts within the app easily. Avoiding terms like "demos," "betas," and "trial versions" on the App Store. Providing developer information for customer support and inquiries. My Advice: Always read the App Review Guidelines before starting to design your app. Interesting Mobile Fact: The mobile app market exploded with the launch of Apple's App Store in 2008, sparking a revolution in consumer technology and transforming industries worldwide.


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